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Tools

On the view's left is the IDE's own vertical toolbar. The choices are kept in the project.

Tool
Moveputs arrows on the selection: they move it along the world's axes (X red, Y green, Z blue); the square between them slides it freely
Rotateputs rings on the selection: they turn it about the world's axes, at its pivot (a door turns on its hinge)
Stick to Surfaceswhile sliding, the selection's lowest point sits on the first surface under the pointer (the floor, a dance floor's step, a table); off, it slides at its height
Show Boundsthe selection's bounding box
Show Modelthe model (the box stays)
Show Gridthe ground's metre grid; a scene's cell grid
Snapmoving puts the pivot on the world's grid, turning goes step by step ("Snap to 0.5 m and 15°"); holding Ctrl or ⌘ while dragging does the opposite for that drag
Snap Stepsmoving 0.1, 0.25, 0.5 or 1 m; turning 5°, 15°, 45° or 90°
Drop to Floorsets the selected part or placement down on the first surface below it, or the ground
Remove Placementremoves the selected placement from the package

When a drag ends, the part's Position (its offset from where the model has it) or Rotation (degrees) is written as one undoable command ("Move front", "Rotate Left door"); Esc cancels the drag. A placement's move or turn is written on the placement ("Move Uhren · Sofa").

Play's view and Environment Preview have no tools.